Joystick input implementation for interactive simulations
This block reads data from the joystick ID (0 = first joystick
appearing in windows control panel). Multiple blocks can be used in
order to retrieve data from more than one joysticks. Up to six axes
and 32 buttons are supported. The input values ranges between -1
and 1 and can be scaled by the vector gain. Via the
parameter sampleTime the input sampling rate is chosen.
Generated at 2026-04-14T18:18:34Z by OpenModelicaOpenModelica 1.26.3 using
GenerateDoc.mos